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Post by Yukio Ronin Tai on Sept 13, 2005 8:28:29 GMT -5
New Fight Rules
During a fight you may now only have one action which includes a maxium of 2 dodges if you were attacked, and the ammount of firing three weapons, or two physical attacks This way you do not get confused by having two other attacks to deal with like the old system where it just confuses the hell out of you, system add-ons you can use 4 different systems as you wish in your posts to aid your attacks.
you may not list the damage of an attack any more you must list where your aimming and the player of the attacked will determin if the hit was serious to that part or not
Firing Limits:
* Rapid fire weapons (gatling/vulcans) 1000 rounds. * Charged particle attack may be used once every other turn. * AZ 70mm Electromagnetic Net Cannon has 10 shots. This freezes a zoid 1-5 Turns * Laser weapons have unlimited ammo. Normal firing limits apply * Single shot cannons may fire ten (10) rounds per action. * Rapid fire weapons (miniguns, vulcan cannons) may fire 100 rounds per action.
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Post by Yukio Ronin Tai on Sept 17, 2005 17:37:10 GMT -5
- You will have 3 attacks, firing of weapons.
- You will have 2 melee attacks such as bite or claw.
- Then you will use a special ability or change of weapons in transport.
- Then the judge will post all damage.
Example: The hover cargo rolls onto the field and releases the bunnizoid. Checking systems.............System ready...... E.S.S. online and functioning.......... The Bunnizoid enters the battlefield in all of its glory Com-Link^Hey Gin do you think you'll win^ *The bunnizoid runs straight at the other zoid so fast it dissapears the other zoid looks everywhere and doesnt see it then out of nowhere 50Mm. Twin Laser System shots hit the other zoid in the side x10 taking out the left legs as it falls to the ground* *The bunnizoid then fires its 50Mm. Twin Laser System to thier max hitting the zoids weapons disabling them and then runs past the other zoid again* * The bunnizoid then dodges the last attack and Fires its (2) 10x Rocket pods to thier max at the other zoid destroying most of the armor and body*
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